![]() ![]() ![]() ![]() Alyx isn't the first game to do this but: it is very nice. "Spent a good chunk of lock-down doing this important work," Valve visual effects developer Matthew Wilde proudly declared on Twitter after the update launched. I'd be pleased by the touch by in any FPS but especially in VR, where discovering that mundane objects act like they would in the real world is somehow a thrill. Clever little bit of maths to satisfying effect. Come watch! To see this content please enable targeting cookies. It's like a real beer, but it's not even there! Our Katharine hit the bar to shake and spin bottles like a virtual Tom Cruise, and enjoy what is perhaps the closest any of us can get to a quiet drink in the pub. ![]() Valve last night updated the VR explore-o-shooter with fancy new mock bottle fluids, and even as someone whose body wholly rejects VR I am captivated watching players play with bottles of booze. Infants have long known the joys of shaking a bottle to watch its contents slosh and bubble, and now Half-Life: Alyx players can experience that joy too. ![]()
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